Acceleration method for computer generated spherical hologram calculation of real objects using graphics processing unit

Title
Acceleration method for computer generated spherical hologram calculation of real objects using graphics processing unit
Authors
박재형
Issue Date
2014-05
Publisher
CHINESE OPTICS LETTERS
Series/Report no.
CHINESE OPTICS LETTERS ; Vol12 no.6 Article060016 Startpage 060016-1 Endpage 060016-5
Abstract
Graphics processing unit (GPU) based fast calculation method for computer generated spherical hologram (CGSH) of a real-existing object is proposed. Three-dimensional (3D) point cloud is constructed by capturing a real-existing object from multiple directions using a depth camera. The GPU based calculation is used in both hologram generation part and numerical reconstruction part of the CGSH. The improved calculation efficiency is verified by comparing the computation speed between central processing unit (CPU) based and GPU based implementation.
URI
https://doi.org/10.3788/COL201412.060016
http://dspace.inha.ac.kr/handle/10505/42565
ISSN
1671-7694
Appears in Collections:
College of Engineering(공과대학) > Information and Communication Engineering (정보통신공학) > Journal Papers, Reports(정보통신공학 논문, 보고서)
Files in This Item:
1053 Acceleration method for computer generated spherical hologram calculation of real objects using graphics processing unit.pdfDownload

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.

Browse