GPU에서의 실시간 영상처리를 위한 객체지향 프레임워크

Title
GPU에서의 실시간 영상처리를 위한 객체지향 프레임워크
Authors
니콜라세이에
Keywords
gpu에서의실시간영상처리를위한객체지향프레임워크
Issue Date
2010
Publisher
인하대학교
Abstract
In this paper, we propose a framework for efficiently integrating image processing and computer vision algorithms based both on Graphics Processing Units (GPU) and Central Processing Units (CPU) programming. GPU offers parallel processing facilities that
Description
1 Introduction 1 1.1 The birth of GPGPU 1 1.2 OpenGL Shading language 1.3 The NVidia CUDA technology 5 1.4 The OpenCL API 8 1.5 The proposed approach 10 2 Previous Works 12 3 General Structure of the Framework 14 3.1 Structure Overview 14 3.2 Cla
URI
http://dspace.inha.ac.kr/handle/10505/19361
Appears in Collections:
College of Engineering(공과대학) > Computer Engineering (컴퓨터공학) > Theses(컴퓨터정보공학 석박사 학위논문)
Files in This Item:
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